“technology”, page 4
Philosophy of Technology & AIOn VR (IV): If Houses Are Square, What’s So Strange About People Who See Squares? — On the Sensory Style of the Metaverse2022.01.25
Philosophy of Technology & AIThe Cost of Innovation: Another Kind of Lesson from the History of Technology — A Review of The Technology Trap2022.01.21
Teaching & CoursesCommentary on the Autumn 2021 Final Exam for A General History of Technology and Showcase of Outstanding Answer Papers2022.01.18
Philosophy of Technology & AIA Guide to Understanding Media: Means Are the Measure2022.01.17
Philosophy of Technology & AIThe Metaverse Is Hyperreality, Not Virtual Reality: From the Agricultural Revolution and the Industrial Revolution to the Information Revolution2022.01.05
History of Science & ScholarshipBiography of Things (Continued) — Educational Significance, Secondary-School Science and Technology Innovation, and the Bottleneck Problem2021.11.04
History of Science & ScholarshipThe Biography of Objects: Methods and Significance in the History of Scientific Instruments2021.11.03
Philosophy of Technology & AI“People Are Ends, Not Means” — A Critical Review of China on the Cloud2021.08.18
Philosophy of Technology & AIOn VR (3): Some VR Game Experiences and the “Auditory-Tactile Space”2021.08.16
Philosophy of Technology & AIAn Interview Transcript about Zhang Xiaoyu’s Technics and Civilization2021.08.09
Philosophy of Technology & AIIn the Age of Technology, What Use Is Philosophy? — On “An Introduction to Philosophy of Technology”2021.06.07
Site MattersA Few Recent Audio-Video Posts2021.03.03