
On VR (IV): If Houses Are Square, What’s So Strange About People Who See Squares? — On the Sensory Style of the Metaverse
In the earlier articles about the metaverse, I already said that the metaverse is not “virtual reality”—one path runs above reality, the other below it; these are two opposite roads. But just how different these two roads are, I still haven’t made sufficiently clear. Some people divide the development of the metaverse into two relatively independent dimensions: on the sensory dimension, simulation, realism, immersion; on the social dimension, openness, co-creation, decentralization. I basically agree with this division. Of course, first of all, I think the development of the metaverse places more emphasis on the social side, especially power relations and economic relations. But the path opposite to “virtual reality” that…
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